Japanese: The Game – Martial Arts: White Belt Expansion

Expansion for Japanese: The Game

Japanese: The Game – Martial Arts: White Belt Expansion

2016

Rules assistance for Japanese: The Game – Martial Arts: White Belt Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 10 min
  • 12+

Rules assistant for Japanese: The Game – Martial Arts: White Belt Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Japanese: The Game – Martial Arts: White Belt Expansion is an expansion for Japanese: The Game released in 2016 for 1–6 players and ages 12 and up. It was designed by Bernhard Hamaker and its main mechanics are Hand Management and Open Drafting.

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About the game

Words valuable in martial arts will be included for study and hilarity. Mixing and matching it with other expansions can result in glorious sentences like "If Godzilla attacks, our honorable grandfather will roundhouse kick him into an office building."

Publishers

  • (Self-Published)

Questions and answers

Japanese: The Game – Martial Arts: White Belt Expansion supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.