
- BGG rank
- BGG #109
- BGG rating
- 7.9
Aeon's End
- 1–4 players
- 60 min
- Complexity 2.8/5
- 2016

Rules assistance for Japanese: The Game – Travel Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Japanese: The Game – Travel Expansion is an expansion for Japanese: The Game released in 2014 for 1–6 players, 10 minutes per game, and ages 12 and up. It was designed by Bernhard Hamaker and its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building.
This 36-card Travel Expansion is geared to teach you words you’ll need to get around in Japan. Words like Hotel, Where, and Bathroom as well as Pay, Taxi, Fare, Train, and Ticket will make your adventures in the Land of the Rising Sun more comfortable and less stressful. Each expansion to Japanese: The Game adds new vocabulary words, and thus the rules that go along with how each noun, verb, or particle can be placed to make a sentence. The expansion decks are shuffled in with the main deck to accommodate more players (the game plays 2 by itself and needs either an additional core deck or an expansion to accommodate more), or just to add less common words to the mix for 1-2 players.
Japanese: The Game – Travel Expansion supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Japanese: The Game – Travel Expansion is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Japanese: The Game – Travel Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Japanese: The Game – Travel Expansion has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Japanese: The Game – Travel Expansion belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Japanese: The Game – Travel Expansion are: Bernhard Hamaker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Japanese: The Game – Travel Expansion as an expansion for Japanese: The Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Japanese: The Game to use it. Check that your edition of Japanese: The Game is compatible, as some expansions were revised between editions.