
- BGG rank
- BGG #2,491
- BGG rating
- 7.4
Cuzco
- 2–4 players
- 90 min
- Complexity 2.7/5
- 2018

2000
Rules assistance for Java
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Java is a board game released in 2000 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Wolfgang Kramer and Michael Kiesling and its main mechanics are Area Majority / Influence, Tile Placement, and Layering.
Java is a fascinating island with great potential for development — especially the undeveloped area of central Java with its fertile soil and rich natural resources. These riches are much desired by the rulers of the regions that surround central Java. Each player, as one of the Javanese rulers, tries to develop the region for themselves. Each wants to bring their culture and control to these undeveloped areas. The players irrigate the land and cultivate new rice fields; they build villages and palaces, and create cities from the villages. Each player desires to be the dominant force in the development of this new area. Players earn fame points for building and enlarging palaces, for creating irrigation systems, and for arranging palace festivals. The player with the most fame points after the final scoring wins. Java is the second game of the Mask Trilogy.
Java supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Java is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Java for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Java has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Java belongs to these categories: City Building. Its main mechanics are Area Majority / Influence, Tile Placement, and Layering. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Java are: Wolfgang Kramer and Michael Kiesling. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Java as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.