
- BGG rating
- 7.5
Jet Set: Distant Lands – Expansion Set 1
- 2–6 players
- 90 min
- Complexity 2.8/5
- 2011

2008
Rules assistance for Jet Set
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Jet Set is a board game released in 2008 for 2–6 players, 90–120 minutes per game, and ages 12 and up. It was designed by Kris Gould and its main mechanics are Point to Point Movement, Network and Route Building, and Open Drafting.
Spend money to place your airplanes on key airlinks between cities. The first to place an airplane on a link gains cheaper rights, but other players can still use the link for a price. A number of flight cards are on display; a player can claim one after connecting the two cities shown. Longer flights are worth more points, but the short flights are easier and less expensive to achieve, and they bring in just as much income as the long flights. At the end, it's urgent to get your secret Final Flight done, connecting three cities. The winner is the player with the most valuable collection of flights achieved, including bonuses for finishing the Final Flight sooner.
Jet Set supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Jet Set is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Jet Set for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Jet Set has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Jet Set belongs to these categories: Economic, Travel, and Transportation. Its main mechanics are Point to Point Movement, Network and Route Building, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Jet Set are: Kris Gould. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Jet Set as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.