Joan of Arc
BGG rank
BGG #8,712
BGG rating
6.3

Joan of Arc

1998

Rules assistance for Joan of Arc

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 150 min
  • 10+
  • Complexity 2.5/5

For 3 players

Rules assistant for Joan of Arc

What would you like to know?

Answers come from the official rulebook, with the page to check.

Joan of Arc is a board game released in 1998 for 3–6 players, 150 minutes per game, and ages 10 and up. It was designed by Pascal Bernard and its main mechanics are Hand Management, Take That, and Area Movement.

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About the game

Joan of Arc, a game of "Conquest and Perfidy in the Kingdom of France", deals with the conflicts in France during the Hundred Years' War. It's a multiplayer wargame with a card-driven combat system and a political layer that players must contend with. For just over one hundred years England and France battled over who would sit on the French throne. Even within France itself factions developed, putting forth their own candidates challenging the rights of the Dauphin. From this struggle heroes emerged, notably the Black Prince and Jeanne d'Arc, The Maid of Orleans. Tremendous battles were fought at Crecy, Poitiers and Agincourt, yet their impact on the war was ephemeral. Long sieges followed short campaigns, bands of the notorious Free Companies, temporarily unemployed, marauded across the countryside in search of rapine and plunder. Complicating matters, both famine and plague poisoned the seasons. All in all, 'twas a grand time! The game randomly lasts from 8 to 10 turns. The winner is the player with the most Pretender Points. Points are gained at the end of each turn for each Province a player controls. Controlled cities gain revenue. Those can be spent on Battle Cards and fortification. Battles are resolved by playing Battle Cards (yellow(numerical) or red(special cards), combined with Influence, fortifications, and die roll. TURN SEQUENCE Income phase: based on controlled cities Political phase: vote for War or Peace Battle Cards collection Purchase fortifications and/or cards. Player Order phase Event(s) phase Foreign Intervention phase Player Turns: In player order, each player resolves: 1-Expansion moves 2-Combat only if 2+ Yellow cards; Resolve battle, then repeat combat if needed. Pretender Points: Players gain points (depending on regions they control), then Influence points (up to 6), then discard all cards. GAME END: check on turn 8 and 9, automatic on 10 Components: 1 mounted game board 80 cards (a la Tarot) 20 resin cast castles and 10 resin cast strongholds die-cut coin markers and garrisons representing the factions of France, England, Navarre, Brittany, Flanders and Burgandy. Sequel Renaissance

Questions and answers

Joan of Arc supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.