
- BGG rank
- BGG #17,539
- BGG rating
- 7.0
Jours de gloire Campagne: Le Danube
- 1–2 players
- 120 min
- Complexity 2.6/5
- 2001

2011
Rules assistance for Jours de Gloire Campagne IV: Allemagne 1813, de Lützen à Leipzig
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Jours de Gloire Campagne IV: Allemagne 1813, de Lützen à Leipzig is a board game released in 2011 for 2–5 players and 120 minutes per game. It was designed by Frédéric Bey and its main mechanics are Point to Point Movement and Action Points.
Jours de Gloire Campagne is a game series designed to simulate the great Napoleonic campaigns, at the operational level and at that of the Army Corps. The rules are deliberately simple, because of the scale and with the aim of giving the players the wherewithal for relatively short and fluid games. The campaign of 1813 is the theme chosen for the revival of the Jours de Gloire Campaign series (Vae Victis n°41, n°47 and n°52), whose rules have been upgraded to a Version 2.0 for this. occasion. This game has 5 scenarios, focusing on the Germany campaigns of 1813 : Scenario 1: Waiting For the Emperor (March and April 1813) Scenario 2: From Lützen to Bautzen (April and May 1813) Scenario 3: The Spring Campaign (March to May 1813) Scenario 4: The Campaign of Leipzig (September to October 1813 Scenario 5: The German Campaign (February to November 1813) There are also specific and optional rules or "what-if ?" situations for each scenarios. The game includes one map (size A1 : 84cm * 59cm - 33in * 23.5in), 216 die-cut counters, a booklet containing rules and scenarios, player aids and 24 playing cards. Historical context: After the disaster of the Russian campaign, the debris of the Grande Armée had abandoned Berlin and retired behind the left bank of the Elbe. Napoléon was able to reconstitute an army of 300,000 men by summoning to the colors those young soldiers who soon came to be called by the name « Marie-Louise ». Europe formed a coalition against France: Prussia and Russia wanted to crush Napoléon permanently. Despite his victories during the spring and summer, Austria soon joined the side of the Empire’s enemies. Gigantic maneuvers and great battles followed one after the other within the triangle formed by Berlin, Leipzig and Dresden. Whereas his victories were no longer decisive, Napoléon knew now that a single defeat could pull down his Empire !
Jours de Gloire Campagne IV: Allemagne 1813, de Lützen à Leipzig supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Jours de Gloire Campagne IV: Allemagne 1813, de Lützen à Leipzig is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Jours de Gloire Campagne IV: Allemagne 1813, de Lützen à Leipzig has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Jours de Gloire Campagne IV: Allemagne 1813, de Lützen à Leipzig belongs to these categories: Wargame and Napoleonic. Its main mechanics are Point to Point Movement and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Jours de Gloire Campagne IV: Allemagne 1813, de Lützen à Leipzig are: Frédéric Bey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Jours de Gloire Campagne IV: Allemagne 1813, de Lützen à Leipzig as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.