Judge Dredd: Block Gang Reinforcements
BGG rating
8.3

Expansion for Judge Dredd: I am the Law – Starter Set

Judge Dredd: Block Gang Reinforcements

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Rules assistance for Judge Dredd: Block Gang Reinforcements

Plain-language explanations of turns, card effects and disputed situations, with saved question history.

  • 2–8 players
  • 60–240 min
  • 12+

Rules assistant for Judge Dredd: Block Gang Reinforcements

What would you like to know?

Answers come from the official rulebook, with the page to check.

Judge Dredd: Block Gang Reinforcements is an expansion for Judge Dredd: I am the Law – Starter Set released in 2019 for 2–8 players, 60–240 minutes per game, and ages 12 and up. It was designed by Andy Chambers, Gavin Thorpe, and Roger Gerrish and its main mechanics are Scenario / Mission / Campaign Game.

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About the game

The ranks of the many Mega-City One gangs are made up of juves, punks, and lieutenants amongst others. Starting as early as the tender age of six years old, the majority of juves carry melee weapons although some may have low-grade firearms. Low-level gang members, punks are the foot soldiers of the organisation, acting as extra muscle when necessary. Gang lieutenants coordinate the day-to-day activities of the gang and are usually permitted to organise heists and run their own rackets as long as they bring in the creds and continue to show respect and fealty to the boss. —description from the publisher

Editions

  • Judge Dredd: Block Gang Reinforcementsen2000 AD Comic, Rebellion Developments (Rebellion), Warlord Games2019

Publishers

  • Warlord Games
  • 2000 AD Comic
  • Rebellion Developments (Rebellion)

Questions and answers

Judge Dredd: Block Gang Reinforcements supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.