
- BGG rank
- BGG #88
- BGG rating
- 8.0
Star Wars: Imperial Assault
- 2–5 players
- 60–120 min
- Complexity 3.3/5
- 2014

Rules assistance for Judge Dredd: Mega-City Robots
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

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Answers come from the official rulebook, with the page to check.
Judge Dredd: Mega-City Robots is an expansion for Judge Dredd: I am the Law – Starter Set released in 2021 for 2–8 players, 60–240 minutes per game, and ages 12 and up. Its main mechanics are Scenario / Mission / Campaign Game.
Most Mega-City citizens are generally too lazy to get off their backsides and do the menial work performed by these semi-sentient robots. Robots have 'AZI-MOV protocols' forbidding them from harming a human. Yet, some break their programming. Mega-City One has been hit with two major robot-related conflicts. The first was initiated by the rogue 'Call-me-Kenneth' unit. A bloody campaign of extermination against the 'Fleshy Ones' ensued. The second was precipitated by the arch-criminal Nero Narcos, who unleashed hordes of Assassinator Droids in his bid to seize control of Mega-City One. Despite these incidents, robots continue to be an indispensable part of Mega-City life. With Mega-City One's population decimated by recent events the presence of robots as a tireless workforce has become ever more important. —description from the publisher
Judge Dredd: Mega-City Robots supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Judge Dredd: Mega-City Robots is 60–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Judge Dredd: Mega-City Robots for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Judge Dredd: Mega-City Robots belongs to these categories: Comic Book / Strip, Wargame, and Miniatures. Its main mechanics are Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Judge Dredd: Mega-City Robots as an expansion for Judge Dredd: I am the Law – Starter Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Judge Dredd: I am the Law – Starter Set to use it. Check that your edition of Judge Dredd: I am the Law – Starter Set is compatible, as some expansions were revised between editions.