
- BGG rank
- BGG #3,746
- BGG rating
- 6.5
Warhammer 40,000 (Third Edition)
- 2–6 players
- 30–120 min
- Complexity 3.5/5
- 1998

Rules assistance for Judge Dredd: Street Judges
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Judge Dredd: Street Judges is an expansion for Judge Dredd: I am the Law – Starter Set released in 2019 for 2–8 players, 60–240 minutes per game, and ages 12 and up. It was designed by Andy Chambers, Gavin Thorpe, and Roger Gerrish and its main mechanics are Scenario / Mission / Campaign Game.
To the average Mega-City One inhabitant, the most obvious symbol of the power and authority of the Justice Department is the Street Judge. These formidable individuals are responsible for the strict enforcement of the law on the dangerous streets of the ‘Big Meg', where they act as judge, jury and executioner. Crimes ranging from littering to first-degree murder fall within their remit and the punishments of a perpetrator can vary from a stern word of admonition, a crack on the head with a daystick, to imprisonment in an isolation cube or, in the most serious cases, a Lawgiver execution round. Becoming a Judge is a lifelong undertaking and many individuals falter on the arduous path. Some end up on the streets disenchanted and bitter at what might have been whilst for many Street Judges Resyk will be their final destination. —description from the publisher
Judge Dredd: Street Judges supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Judge Dredd: Street Judges is 60–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Judge Dredd: Street Judges for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Judge Dredd: Street Judges belongs to these categories: Comic Book / Strip, Wargame, and Miniatures. Its main mechanics are Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Judge Dredd: Street Judges are: Andy Chambers, Gavin Thorpe, and Roger Gerrish. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Judge Dredd: Street Judges as an expansion for Judge Dredd: I am the Law – Starter Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Judge Dredd: I am the Law – Starter Set to use it. Check that your edition of Judge Dredd: I am the Law – Starter Set is compatible, as some expansions were revised between editions.