Jumping Jack
BGG rank
BGG #29,198
BGG rating
5.1

Jumping Jack

2013

Rules assistance for Jumping Jack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 10 min
  • 3+
  • Complexity 1.0/5

For 2 players

Rules assistant for Jumping Jack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Jumping Jack is a board game released in 2013 for 2–4 players, 10 minutes per game, and ages 3 and up. Its main mechanics are Roll / Spin and Move.

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About the game

In this game designed for young children (ages 3+) you need to collect as many carrots as possible to feed the rabbit. The playing area consists of a plastic hill, with multiple plastic carrots sticking out and a cute bunny on top of the hill. Each players spins a wheel in its turn, to see which action they may take. Mostly this will be taking one or two carrots from the hill. There is also a chance that you have to skip the remainder of your turn or have to return a collected carrot to the box. When a carrot is taken out of the hill, there is a chance that the rabbit will jump (launched from the hill). Whoever catches the rabbit earns two more carrots. The game ends when all twelve carrots are taken from the hill. The person who collects the most carrots wins the game.

Publishers

  • Goliath Games

Questions and answers

Jumping Jack supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.