Jumpy Jack
BGG rank
BGG #16,562
BGG rating
7.2

Jumpy Jack

2000

Rules assistance for Jumpy Jack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–16 players
  • 15 min
  • 8+
  • Complexity 1.0/5

Rules assistant for Jumpy Jack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Jumpy Jack is a board game released in 2000 for 2–16 players, 15 minutes per game, and ages 8 and up. It was designed by Jacques Gardeil and its main mechanics are Dice Rolling and Betting and Bluffing.

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About the game

• Bet: Bet secretly on the winning post order of the three first horses. • Bluff: Fool your opponents by moving advancing any horse you like, without showing your real intentions. • Win: Swipe the stake! You receive two points for each horse in the right place and ten points for guessing the three first horses in the right order at the post. The first player to score 16 points wins! In Jumpy Jack, you'll need to use the luck of the die roll and bluffing to get around the four hurdles that can stop or delay your horses – or completely eliminate them from the race. When played with large groups, players compete in teams, requiring you to think like your teammate in order to get those horses across the line...

Categories

Publishers

  • Ferti
  • Saga

Questions and answers

Jumpy Jack supports 2–16 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.