
- BGG rank
- BGG #22,769
- BGG rating
- 5.7
UNO Spin
- 2–10 players
- 30 min
- Complexity 1.1/5
- 2005

Rules assistance for Kaboodl
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Kaboodl is a board game released in 2004 for 2–6 players, 15–30 minutes per game, and ages 7 and up. It was designed by Janice Ritter and its main mechanics are Set Collection and Pattern Building.
Kaboodl is played with 103 cards. The object is to collect the 12 'Kaboodl' cards from the centre and have the most at the end of play. Each Kaboodl card has a creature, a background colour and one, two or three dots on it. You can collect a Kaboodl card from the centre by matching colour, creature and dot cards from your hand. Special cards also allow you to steal another players Kaboodl card or stop them from stealing it.
Kaboodl supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kaboodl is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kaboodl for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kaboodl has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kaboodl belongs to these categories: Card Game and Children's Game. Its main mechanics are Set Collection and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kaboodl are: Janice Ritter. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kaboodl as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.