
- BGG rank
- BGG #1,988
- BGG rating
- 6.5
L.L.A.M.A.
- 2–6 players
- 20 min
- Complexity 1.1/5
- 2019

2008
Rules assistance for Kampf der Magier
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Kampf der Magier is a board game released in 2008 for 2–6 players, 20 minutes per game, and ages 7 and up. It was designed by Reiner Knizia and its main mechanics are Hand Management and Ladder Climbing.
In this simple card game most cards represent wizards, and a number shows their degrees of magical powers. Players in their turn play a card with a larger number than the previous card. They also can play more cards if they have the same value, in that case the sum of the values counts. If a player cannot, or does not want to continue, takes all the cards played and a new "battle" begins. The winner is the player with the fewest cards at the end. Re-implements: Escalation!
Kampf der Magier supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kampf der Magier is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kampf der Magier for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kampf der Magier has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kampf der Magier belongs to these categories: Card Game and Fantasy. Its main mechanics are Hand Management and Ladder Climbing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kampf der Magier are: Reiner Knizia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kampf der Magier as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.