
- BGG rank
- BGG #331
- BGG rating
- 7.9
The Witcher: Old World
- 1–5 players
- 90–150 min
- Complexity 2.9/5
- 2023

Rules assistance for Karak: Goblin – Nexus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Karak: Goblin – Nexus is an expansion for Karak Goblin released in 2024 for 2–5 players, 30–60 minutes per game, and ages 8 and up. It was designed by David Rozsíval and its main mechanics are Open Drafting, Deck, Bag, and Pool Building, and Card Play Conflict Resolution.
Expansion for card game Karak: Goblin that adds two new game modes: alternative boss fights and Survival. Boss Fights that use new boss action card decks are now much more exciting and dynamic (the expansion also adds two new bosses to the roster). Survival mode is played simultaneously and players have to face the waves of ever stronger opponents (this mode use draft mechanics) while there is no respawning. In addition to these, the expansion also adds two new heroes and new potion type. —description from the publisher
Karak: Goblin – Nexus supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Karak: Goblin – Nexus is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Karak: Goblin – Nexus for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Karak: Goblin – Nexus belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Open Drafting, Deck, Bag, and Pool Building, and Card Play Conflict Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Karak: Goblin – Nexus are: David Rozsíval. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Karak: Goblin – Nexus as an expansion for Karak Goblin. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Karak Goblin to use it. Check that your edition of Karak Goblin is compatible, as some expansions were revised between editions.