
- BGG rank
- BGG #27,853
- BGG rating
- 5.3
Fast & Fhtagn
3–6 players45–90 min2016

Rules assistance for Karchis
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Karchis is an expansion for Pachisi released in 2008 for 2–6 players, 60 minutes per game, and ages 8 and up. Its main mechanics are Hand Management and Dice Rolling.
Karchis is in addition to Pachisi. Karchis includes funny cards to add more action, fun and interaction to the game. Bombs, traps and tricks will appear in the game! Discover a new meaning for Pachisi! Each player starts with 4 cards in his hand. During a turn, you draw a card at the beginning of turn, roll the die and then usually be discarded cards. Depending on the card, you can play at one time or another. There are cards to change the roll, cards to put traps in boxes, cards to hinder other players, ... There are a variety. The winner will be the player to go with one of his chips to the goal box. There are also many more varieties of game. Some sample letters are: Daltonism: The player moves a pawn of another color. Dyslexia: the player moves in the opposite direction Conga: the player moves all his chips at once. Bomb: a bomb placed in the box where it is placed and roll a dice. The result will be the number of boxes to move each turn until you find a pawn. Then exploded and killed all pawns around. The game incluye: 120 cards 4 Bomb Marker 4 Trap Marker Rule Book
Karchis supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Karchis is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Karchis for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Karchis belongs to these categories: Card Game, Humor, and Racing. Its main mechanics are Hand Management and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Karchis as an expansion for Pachisi. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Pachisi to use it. Check that your edition of Pachisi is compatible, as some expansions were revised between editions.