
- BGG rank
- BGG #2,928
- BGG rating
- 7.2
1944: Race to the Rhine
- 1–3 players
- 90 min
- Complexity 2.9/5
- 2014

2023
Rules assistance for Keep'em Rolling: 1944 – Race to the Rhine
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Keep'em Rolling: 1944 – Race to the Rhine is a board game released in 2023 for 1–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by Jaro Andruszkiewicz, Valdemar Gumienny, Yves Roig, Valentin Crespel, and Rémi Dufourneau and its main mechanics are Race, Solo / Solitaire Game, and Pick-up and Deliver.
Assume the role of a legendary Allied commander of World War II, keep the logistics chain working, advance your armies towards the Rhine, and strike at the heart of Nazi Germany. Outshine and outpace other Allied generals – and change history by winning the war in 1944, before Christmas! Keep’em Rolling: Race to the Rhine features Race to the Rhine, a unique, logistics-focused euro-style wargame for 1-4 players (including a solitaire mode as well as optional cards and rules), and a standalone solitaire game – These Are My Credentials – covering the Allied liberation of Brittany. As one of the historic Allied Commanders, you control several Corps that you must move along predefined, point-to-point routes, liberating cities from Axis control as you do. Unlike many other wargames covering the liberation of Western Europe, in Race to the Rhine the focus is on planning and logistics. Moving your Corps requires fuel. Defeating Axis units and garrisons en route requires ammo. Feeding your armies as they move forward requires food. The slower you are in moving to the Rhine, the longer you give the Axis to form a strong defense. But move too quickly and you risk overwhelming your logistical capacity to supply your advance. Whichever Commander can best manage these dual challenges will win the game. —description from the publisher
Keep'em Rolling: 1944 – Race to the Rhine supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Keep'em Rolling: 1944 – Race to the Rhine is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Keep'em Rolling: 1944 – Race to the Rhine for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Keep'em Rolling: 1944 – Race to the Rhine has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Keep'em Rolling: 1944 – Race to the Rhine belongs to these categories: Wargame, World War II, and Transportation. Its main mechanics are Race, Solo / Solitaire Game, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Keep'em Rolling: 1944 – Race to the Rhine are: Jaro Andruszkiewicz, Valdemar Gumienny, Yves Roig, Valentin Crespel, and Rémi Dufourneau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Keep'em Rolling: 1944 – Race to the Rhine as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.