Key Flow
BGG rank
BGG #2,151
BGG rating
7.3

Key Flow

2018

Rules assistance for Key Flow

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 45–75 min
  • 14+
  • Complexity 2.9/5

For 2 players

Rules assistant for Key Flow

What would you like to know?

Answers come from the official rulebook, with the page to check.

Key Flow is a board game released in 2018 for 2–6 players, 45–75 minutes per game, and ages 14 and up. It was designed by Sebastian Bleasdale, Richard Breese, and Ian Vincent and its main mechanics are Set Collection, Ownership, and Variable Set-up.

Expansions

Similar games

About the game

The great river Key Flow passes through the new Key Lands, carrying ships laden with resources for building and trade. Along the riverside, buildings are built, boats are moored in docks, and animals graze in the fields. Players build communities alongside this river, and send workers (known as "keyples") to work in both their own and their neighbors' businesses, enabling their economy to develop and flourish. Key Flow is a card-driven game based on many of the ideas contained in the award-winning game Keyflower. The game flows quickly over four game rounds (seasons), allowing players to develop their own unique village, with many ways to score points for their buildings, animals, keyples, resources and other items. Key Flow is played over four seasons (rounds). Each season, players are dealt a number of cards. They then choose one of their cards and pass the remaining cards to the player on their left or right — depending on the season — until all the cards have been chosen. All scoring takes place at the end of winter. Points are scored from the village cards in various ways, through upgrading buildings, and from gathering gold. The player who scores the most points wins.

Questions and answers

Key Flow supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.