
- BGG rank
- BGG #3,406
- BGG rating
- 7.8
KeyForge: Mass Mutation
- 2 players
- 15–45 min
- Complexity 2.8/5
- 2020

Rules assistance for KeyForge: Winds of Exchange – Archon Deck
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
KeyForge: Winds of Exchange – Archon Deck is an expansion for KeyForge: Age of Ascension released in 2023 for 2 players, 15–45 minutes per game, and ages 10 and up. It was designed by Richard Garfield and Aaron Haltom and its main mechanics are Hand Management and Take That.
Winds of Exchange is the sixth KeyForge set and the first published by Ghost Galaxy! Winds of Exchange features hundreds of new cards, including the new Traders of Ekwidon faction and introduces a major new mechanic in the form of token creatures! The product is comprised of one sealed pack containing one fully-playable 36-card KeyForge deck! —description from the publisher
KeyForge: Winds of Exchange – Archon Deck supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for KeyForge: Winds of Exchange – Archon Deck is 15–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists KeyForge: Winds of Exchange – Archon Deck for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
KeyForge: Winds of Exchange – Archon Deck belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Hand Management and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of KeyForge: Winds of Exchange – Archon Deck are: Richard Garfield and Aaron Haltom. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists KeyForge: Winds of Exchange – Archon Deck as an expansion for KeyForge: Age of Ascension. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need KeyForge: Age of Ascension to use it. Check that your edition of KeyForge: Age of Ascension is compatible, as some expansions were revised between editions.