
- BGG rating
- 8.2
Kick-Ass: The Board Game – Remembering Tommy & Mother Russia Fully Loaded
- 1–4 players
- 2018

2018
Rules assistance for Kick-Ass: The Board Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Kick-Ass: The Board Game is a board game released in 2018 for 1–4 players, 60–90 minutes per game, and ages 18 and up. It was designed by Hjalmar Hach, Maurizio Vergendo, and Roberto Pestrin and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.
New York City is being overrun with criminals. The Police Department either can't handle this new wave of crime, or has been corrupted from the inside and refuses to help. In these troubled times, certain individuals have stepped up to keep the streets safe...while making sure they aren't late to work, or they don't miss another dinner date. Saving the day isn't easy when you've got an active social life to maintain. In Kick-Ass: The Board Game, players take on the role of one of seven masked vigilantes trying to keep New York City safe. Working together, they must keep the Evil Boss' plan from coming to fruition. Each round, they travel to the various districts on the game board, beating up minions, doing good deeds for the citizens, and trying to keep their personal life from falling apart. It's a difficult task, but luckily, they've got their friends to help them out. The game includes five different bosses, and all of the different heroes, bosses, mini-bosses, and minions are represented by miniatures. Each of the seven heroes has unique gear and activation cards that they can use. —description from the publisher
Kick-Ass: The Board Game supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kick-Ass: The Board Game is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kick-Ass: The Board Game for ages 18 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kick-Ass: The Board Game has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kick-Ass: The Board Game belongs to these categories: Comic Book / Strip, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kick-Ass: The Board Game are: Hjalmar Hach, Maurizio Vergendo, and Roberto Pestrin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kick-Ass: The Board Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.