Kill Team: Blood and Zeal
BGG rating
7.9

Expansion for Warhammer 40,000: Kill Team – Hivestorm

Kill Team: Blood and Zeal

2025

Rules assistance for Kill Team: Blood and Zeal

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60–120 min

Rules assistant for Kill Team: Blood and Zeal

What would you like to know?

Answers come from the official rulebook, with the page to check.

Kill Team: Blood and Zeal is an expansion for Warhammer 40,000: Kill Team – Hivestorm released in 2025 for 1–2 players and 60–120 minutes per game. Its main mechanics are Variable Player Powers, Dice Rolling, and Solo / Solitaire Game.

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About the game

At the heart of Hive Fissilicus, the citizens of Volkus prepare for an event of ritual significance – the firing of the Great Gun. The macabre Goremongers, followers of Khorne intent on sabotage, rise from the depths of the hive on a tide of blood and violence. Opposing them, zealous Sanctifiers seek to defend the holy weapon in the name of the God-Emperor. At stake is the fate of the Great Gun and Volkus itself. This expansion includes two multipart plastic kill teams, an imposing piece of shrine scenery, rules, datacards, and accessories for your games of Kill Team. It continues the ongoing narrative on Volkus, and introduces fresh ways to play, more operatives, and strategies. —description from the publisher

Questions and answers

Kill Team: Blood and Zeal supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.