King Down: Keepers of the King
BGG rating
4.6

Expansion for King Down

King Down: Keepers of the King

2015

Rules assistance for King Down: Keepers of the King

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • Complexity 3.0/5

Rules assistant for King Down: Keepers of the King

What would you like to know?

Answers come from the official rulebook, with the page to check.

King Down: Keepers of the King is an expansion for King Down released in 2015 for 2–4 players. It was designed by Saar Shai and its main mechanics are Variable Player Powers, Hand Management, and Action Points.

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About the game

Expansion to King Down which contains 20 new miniatures and 20 new character cards. New minis are Bow (Archer), Bash (Paladin), Block (Guard), Beast (Beast) and Cog (Maester). A motley crew of powerful but capricious characters. Bow (a.k.a The Archer) can "take" pieces from a distance, without moving, while Beast (a.k.a The Beast) cannot move, unless it is taking another piece. Bash (a.k.a The Paladin), on the other hand, can move quite freely, yet he himself is taken whenever it takes. Block (a.k.a The Guard) cannot take, yet no other piece can take him down. As for Cog (a.k.a The Maester), well let's just say he's a very resourceful guy...

Questions and answers

King Down: Keepers of the King supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.