
- BGG rank
- BGG #1,560
- BGG rating
- 6.7
Elfenland
- 2–6 players
- 60 min
- Complexity 2.2/5
- 1998

1999
Rules assistance for King of the Elves
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
King of the Elves is a board game released in 1999 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Alan R. Moon and its main mechanics are Hand Management, Income, and Point to Point Movement.
The Elven king is dead, and players are competing to become the next king. This game is similar in nature to Elfenroads/Elfenland in that players try to visit as many cities as possible using optimal transportation cards; what's different is that the lay of the land is also dictated by card play. Other players may interfere with your journey through the use of thieves, obstacles, and sea serpents.
King of the Elves supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for King of the Elves is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists King of the Elves for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
King of the Elves has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
King of the Elves belongs to these categories: Card Game, Fantasy, and Travel. Its main mechanics are Hand Management, Income, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of King of the Elves are: Alan R. Moon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists King of the Elves as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.