
- BGG rank
- BGG #3,008
- BGG rating
- 7.3
Winter Kingdom
- 2–4 players
- 45–60 min
- Complexity 2.6/5
- 2020

Rules assistance for Kingdom Builder: Nomads
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Kingdom Builder: Nomads is an expansion for Kingdom Builder released in 2012 for 2–5 players, 45 minutes per game, and ages 8 and up. It was designed by Donald X. Vaccarino and its main mechanics are Area Majority / Influence, Grid Movement, and Modular Board.
Kingdom Builder: Nomads provides more options and more variety for Donald X. Vaccarino's Kingdom Builder, with four new game boards - and consequently four new powers associated with their respective game boards, such as the power to place one or two stones from a quarry on empty spaces to block them. Three additional Kingdom Builder scoring cards are included to provide new scoring opportunities during game play, and red houses are included to allow for up to five to play. The new game boards replace the castle spaces from the base game (which score three points for anyone adjacent to them) with nomad spaces. During set-up, in which four game boards are chosen at random from all available boards, a randomly chosen nomad tile is placed on each nomad space. The first player to build a settlement adjacent to a nomad space takes this tile and must use it during her next turn; the tile is removed from the game after her next turn, whether she used it or not. Nomad tiles allow a player to build three settlements on the specified terrain, move settlements, build without following the adjacency rule, remove another player's settlement, or score points. The new scoring cards give points as you place settlements during your turn, specifically for placing settlements in a straight line, for placing settlements next to those of other players, and for placing settlements on terrain that's not adjacent to empty terrain of the same type. (Replacement scoring cards for "Workers" and "Merchants" are included in Kingdom Builder: Nomads and should be used in place of those in the base game. These cards merely reflect the fact that the expansion boards have Nomad spaces which also count for scoring for these cards.) In addition to the quarry power – which both helps block opponents and fill spaces in which you don't want to place settlements – the new location powers allow you to place a settlement in the flower fields, to place a settlement adjacent to at least three of your own settlements, and to move a settlement in a straight line on the board until it hits an obstacle. Kingdom Builder: Nomads FAQ
Kingdom Builder: Nomads supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kingdom Builder: Nomads is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kingdom Builder: Nomads for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kingdom Builder: Nomads has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kingdom Builder: Nomads belongs to these categories: Territory Building, Medieval, and Expansion for Base-game. Its main mechanics are Area Majority / Influence, Grid Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kingdom Builder: Nomads are: Donald X. Vaccarino. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kingdom Builder: Nomads as an expansion for Kingdom Builder. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Kingdom Builder to use it. Check that your edition of Kingdom Builder is compatible, as some expansions were revised between editions.