King's Court
BGG rank
BGG #10,457
BGG rating
6.7

King's Court

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Rules assistance for King's Court

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 20 min
  • 7+
  • Complexity 1.7/5

Rules assistant for King's Court

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

King's Court is a board game released in 1986 for 2 players, 20 minutes per game, and ages 7 and up. It was designed by Christopher Wroth and its main mechanics are Grid Movement.

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About the game

The board is 8x8 with the squares rotated 45 degrees. The central 4x4 area forms the King's Court. The starting setup places the green and orange pieces on the 48 squares surrounding the Court. The opening moves have both players enter a piece onto the Court from opposing sides (no jumping yet). From that point on, a piece must be present on the Court at all times --otherwise the player loses. Pieces move as in Checkers except they all move as Kings (no restrictions on direction). Jumps are again as in Checkers, except that you can jump your own pieces as well (without capturing them, of course).

Editions

  • King's CourtenGolden, Western Publishing Company1989
  • SupercheckersenMW Games1986
  • Supercheckersen(Unknown)
  • SupercheckersenGolden

Mechanics

Publishers

  • (Unknown)
  • Western Publishing Company
  • Golden
  • MW Games

Questions and answers

King's Court supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.