
- BGG rank
- BGG #1,448
- BGG rating
- 7.5
Rolling Heights
- 1–4 players
- 45–60 min
- Complexity 2.6/5
- 2023

Rules assistance for King's Forge: Masterworks
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
King's Forge: Masterworks is an expansion for King's Forge released in 2020 for 2–5 players, 45–60 minutes per game, and ages 14 and up. It was designed by Chris Schreiber and its main mechanics are Dice Rolling, Pattern Building, and Deck, Bag, and Pool Building.
The legends were true—the griffins have returned! The whole world has opened up now that distinguished visitors arrive on griffin-back to visit the King. They bring fresh ideas, new skills, and exotic materials unlike anything we've ever seen. Do your best to acquire samples of the new materials by hosting visitors or impressing the ambassadors who now reside at the palace. If you can make the kingdom proud by producing true masterworks, you will be sent abroad to represent the kingdom and see the world. Adventure is calling! King's Forge: Masterworks introduces four new types of dice, each with their own unique abilities: Borealis - can mimic the die type of any dice rolled with it Aether Ore - can be used as a metal or magic die Heartwood - grows like a plant each round and can be harvested as a wood or gem die Grimstones - chaotic dice with variable bonuses depending on how you roll Players gain access to these dice by crafting on four new tiles above the board representing the source of the exotic dice from the North (Crystal Tundra), South (One Tree), East (Hidden City), and West (Great Cauldron). Additionally, players get thematic items and monuments to craft from each realm and 16 new "more powerful" (i.e. cheaper) gather cards representing noteworthy visitors from around the world.
King's Forge: Masterworks supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for King's Forge: Masterworks is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists King's Forge: Masterworks for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
King's Forge: Masterworks belongs to these categories: Fantasy, Dice, and Industry / Manufacturing. Its main mechanics are Dice Rolling, Pattern Building, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of King's Forge: Masterworks are: Chris Schreiber. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists King's Forge: Masterworks as an expansion for King's Forge. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need King's Forge to use it. Check that your edition of King's Forge is compatible, as some expansions were revised between editions.