
- BGG rank
- BGG #5,969
- BGG rating
- 6.8
Farlight
- 2–5 players
- 45 min
- Complexity 2.5/5
- 2017

Rules assistance for King's Forge: Queen's Jubilee
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
King's Forge: Queen's Jubilee is an expansion for King's Forge released in 2014 for 2–4 players, 45–60 minutes per game, and ages 14 and up. It was designed by Nick Sibicky and its main mechanics are Dice Rolling and Pattern Building.
Each year, to celebrate the union of the five Duchies and the election of the first Sovereign Queen, the royal family holds a grand reception to renew their oath of justice and unity to the hereditary Dukes. This event is called The Queen's Jubilee, and the highlight of the evening is The Fealty Ceremony: a re-enactment of that long-ago day when the Queen Elect gave a gift to each of the Dukes as a token of thanks for coming together to forge a kingdom based on peace and loyalty. With the Queen's Jubilee only a few weeks away, King Sedgewickson and his lovely wife, Queen Felicity, have compiled a list of possible gifts for this year's Fealty Ceremony and posted it in the castle's plaza. Craftsmen and women from all over the kingdom are now hard at work, striving to be the first to craft five items from the list and win the honor of standing side-by-side with the royals as the gifts are presented to the five Dukes at The Queen's Jubilee. King's Forge: Queen's Jubilee is an additional set of component's for the King's Forge board game. It consists of a deck of 30 alternate craft cards that can be used in place of the deck of craft cards in the base game to enable a faster-playing game experience. This expansion also includes 3 Gather Cards as well as an additional Conjurer Gather Card with 4 special clear dice that can act as a "limited wild" during the game. Gather Cards: The bottom of the Festival card allows for you to reroll two dice. The Merchant card offers 4 choices, but you can only pick one Both options for the Monstery card allow you to skip the storage card and put the new dice into your crafting supply for the current round. The top of Gypsy Camp drives a hard bargain for two immediate Wood, but the bottom lets you peer into the future and pre-roll some of your dice. Conjurer - Since most Conjurers need resources to work on their spells, the top of CONJURER offers a relatively easy way to trade in some extra dice for a magic die. The bottom half of CONJURER invokes 4 clear dice that will come with the card – sort of a free magical charm in honor of the Queen's Jubilee celebration. When chosen from the Gather line, all players get a clear die to use as a "limited wild". It has to match the color of one of the dice you roll during crafting and you have to return the clear die at the end of the round. The person who selects CONJURER also gets a +2 bonus that the other players do not get. CONJURER will be a great card to take when you know one or more of your opponents won't be crafting that round because they will not benefit from the Conjurer's die. Note: The 2020 edition (containing King's Forge: Glassworks Plus Pack) can be found here: King's Forge: Queen's Jubilee
King's Forge: Queen's Jubilee supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for King's Forge: Queen's Jubilee is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists King's Forge: Queen's Jubilee for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
King's Forge: Queen's Jubilee has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
King's Forge: Queen's Jubilee belongs to these categories: Fantasy, Dice, and Expansion for Base-game. Its main mechanics are Dice Rolling and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of King's Forge: Queen's Jubilee are: Nick Sibicky. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists King's Forge: Queen's Jubilee as an expansion for King's Forge. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need King's Forge to use it. Check that your edition of King's Forge is compatible, as some expansions were revised between editions.