Kingsburg: To Forge a Realm
BGG rating
7.8

Expansion for Kingsburg

Kingsburg: To Forge a Realm

2009

Rules assistance for Kingsburg: To Forge a Realm

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 90 min
  • 13+
  • Complexity 2.5/5

Rules assistant for Kingsburg: To Forge a Realm

What would you like to know?

Answers come from the official rulebook, with the page to check.

Kingsburg: To Forge a Realm is an expansion for Kingsburg released in 2009 for 2–5 players, 90 minutes per game, and ages 13 and up. It was designed by Andrea Chiarvesio and Luca Iennaco and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

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About the game

The expansion is composed by five "modules". One or more modules can be added to the game in order to customize it to your liking (or to have a slightly different challenge each time). They are: two extra rows of buildings seven "alternative rows" of buildings (each replacing one of the seven standard ones; each player gets two of these during setup and thus has a slightly different board than the others to manage) more than twenty Characters (each one with a special ability; every player gets one of them and enjoys his/her special power for the whole game) more than twenty Events (they are shuffled and one is revealed at the start of each year, producing a special effect for that year only, which may be helpful, neutral or detrimental, but it's always applied to all players) an alternative (deterministic) way to handle wintry reinforcements (rather than the die, each player gets six tokens numbered 0, 1, 1, 2, 3 and 4 during setup; at the beginning of each Winter you use and discard a token to get that many extra soldiers from the King). Expands: Kingsburg

Publishers

  • Edge Entertainment
  • Ubik
  • Hobby World
  • Fantasy Flight Games
  • Truant Spiele
  • Stratelibri

Questions and answers

Kingsburg: To Forge a Realm supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.