
- BGG rank
- BGG #7,972
- BGG rating
- 7.1
Thrones of Valeria
- 2–6 players
- 30–45 min
- Complexity 1.8/5
- 2022

2018
Rules assistance for Kitten Klash
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Kitten Klash is a board game released in 2018 for 2 players, 1–2 minutes per game, and ages 6 and up. It was designed by Alice Davis and Matt Jacobs and its main mechanics are Set Collection and Pattern Recognition.
Just like kittens clawing and wrestling for supremacy, Kitten Klash puts two players in a frenzied dash to grab the most matched cards from a constantly changing tableau. You need the attention of a tiger and the speed of a cheetah to win this lightning-fast real-time game. In more detail, players continuously lay out cards in two rows of three opposing stacks, keeping an eye peeled for horizontal or vertical color matches. When you spot one, you reach out fast-fast-fast to grab both stacks, then go back to laying out cards until you spot the next match. When one player is out of cards, the round ends and players count up their points from the cards they grabbed: 1 point for each of your own cards and 2 points for each of your opponent's cards. You can play a round of Kitten Klash in 30 seconds. Play three rounds to see who is the top kitten in your house! Note: With two decks of Kitten Klash, four players can play as two side-by-side teams frantically seeking and grabbing card matches across six opposing stacks.
Kitten Klash supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Kitten Klash is 1–2 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kitten Klash for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kitten Klash has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kitten Klash belongs to these categories: Card Game, Animals, and Real-time. Its main mechanics are Set Collection and Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kitten Klash are: Alice Davis and Matt Jacobs. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kitten Klash as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.