
- BGG rating
- 7.5
Knight Tales: Last Stand
- 1–4 players
- 60–90 min
- Complexity 3.0/5
- 2022

2022
Rules assistance for Knight Tales
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Knight Tales is a board game released in 2022 for 1–4 players, 60–90 minutes per game, and ages 12 and up. It was designed by Stefan Tizar Hansson and its main mechanics are Set Collection, Dice Rolling, and End Game Bonuses.
In Knight Tales, 1-4 players stand against hordes of monsters and must cooperatively or semi-cooperatively defend a remote village for three days and three nights. Knight Tales is a great mix of genres; character-building, set-collection, a tower defence mechanism with a puzzly twist, as well as the possibility to fulfill daily quests and gain renown make each game a truly unique experience. A wide diversity of interacting monster effects, a clever system of spending fatigue, losing health and unleashing wrath as well as a doom mechanism that empowers the bosses triggering their own deck of tactic cards unfolds into a challenging puzzle that you will need to solve in order to be victorious. —description from the publisher
Knight Tales supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Knight Tales is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Knight Tales for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Knight Tales has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Knight Tales belongs to these categories: Card Game, Fantasy, and Miniatures. Its main mechanics are Set Collection, Dice Rolling, and End Game Bonuses. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Knight Tales are: Stefan Tizar Hansson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Knight Tales as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.