
- BGG rank
- BGG #10,560
- BGG rating
- 6.7
Knockdown
- 2 players
- 15–30 min
- Complexity 1.4/5
- 2022

2022
Rules assistance for Knockdown: Volume III
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Knockdown: Volume III is a board game released in 2022 for 2–4 players, 15–45 minutes per game, and ages 8 and up. It was designed by Adam Kwapiński and its main mechanics are Open Drafting and Action Points.
Knockdown Volume 3, containing three more fighters known from the Tainted grail board game (Mistbearer, Maggot, Lost Knight), skill cards, a new basic attack deck and a new arena. Basic Attack deck - includes two new cards: Wyrdness and Throw. The fighter who draws Wyrdness suffers wounds, but the card offers two symbols instead of one. And Throw allows you to, well, throw your rival to space in a certain range and deal some damage. In the center of this Arena stands an altar with a single candle. When you play in this Arena, you have to shuffle four candle cards into the Basic Attack deck and place two light tokens at the Arena's edges. When the candle is drawn from the deck, the area protected by the altar is reduced – fighters standing out of the candle range suffers a heavy wound at the beginning of their turns. All components from all Knockdown boxes can be mixed together.
Knockdown: Volume III supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Knockdown: Volume III is 15–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Knockdown: Volume III for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Knockdown: Volume III has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Knockdown: Volume III belongs to these categories: Fighting, Video Game Theme, and Action / Dexterity. Its main mechanics are Open Drafting and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Knockdown: Volume III are: Adam Kwapiński. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Knockdown: Volume III as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.