
Wild Hunt Festival Side Stories: An Aria of Light and Shadow
- 1–4 players
- 60–120 min
- 2026

2019
Rules assistance for Kradia: Wild Hunt Festival
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Kradia: Wild Hunt Festival is a board game released in 2019 for 1–4 players, 30–90 minutes per game, and ages 10 and up. It was designed by Ramo and MonS and its main mechanics are Variable Player Powers, Player Elimination, and Lose a Turn.
Kradia: Wild Hunt Festival (ワイルドハントフェス) is a JRPG-turned-board game set in the colorful world of Kradia. In the game, up to four players are tasked with forming a party of adventurers and combining their powers to defeat a series of bosses. As a cooperative fantasy-themed boss-battle game, players must synergize their abilities and employ effective combat strategies—via the utilization of items and their characters' unique class abilities—to defeat a collection of bosses. Each character in Wild Hunt Festival has an assigned role (or class) such as attacker, healer, defender, etc. These characters possess their own combat statistics, strengths & weaknesses, and class-specific skills that all must be leveraged throughout each battle and in conjunction with one another to overcome the game's challenging monsters. There are two modes of play in Wild Hunt Festival. Story Mode, which is the game's primary play mode, offers a campaign-like progression system where players start at level 1 and take on a series of bosses, leveling between each fight. In Challenge Mode, players start at the level 4 (max level) and fight a single super-charged boss. publisher's summary
Kradia: Wild Hunt Festival supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kradia: Wild Hunt Festival is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kradia: Wild Hunt Festival for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kradia: Wild Hunt Festival has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kradia: Wild Hunt Festival belongs to these categories: Fantasy, Video Game Theme, and Adventure. Its main mechanics are Variable Player Powers, Player Elimination, and Lose a Turn. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kradia: Wild Hunt Festival are: Ramo and MonS. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kradia: Wild Hunt Festival as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.