
- BGG rank
- BGG #3,958
- BGG rating
- 6.6
Roll Through the Ages: The Iron Age
- 1–4 players
- 40–60 min
- Complexity 2.3/5
- 2014

2016
Rules assistance for Kribbeln
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Kribbeln is a board game released in 2016 for 2–5 players, 20 minutes per game, and ages 8 and up. It was designed by Thomas Sing and its main mechanics are Push Your Luck, Dice Rolling, and Re-rolling and Locking.
In Kribbeln the scoresheet lists certain challenges to hit after rolling six dice up to three times: no orange, four different colors, yellow with different numbers than orange, and so on. (There are six different scoresheets in the game.) After each roll, the player can set aside any dice they like and reroll others. If the player succeeds at the current challenge, they write the sum of the dice on that line of the scoresheet; whoever scores the highest sum on this line earns as many points as the number of players in the game, the next-highest sum scores one less, etc. If the player doesn't hit the target they can enter an "X" for the challenge (scoring nothing) or use the topmost empty "Kribbeln" line on the scoresheet — but each Kribbeln score must be higher than the one before. After everyone has rolled once for each line, the player with the highest score wins.
Kribbeln supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kribbeln is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kribbeln for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kribbeln has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kribbeln belongs to these categories: Dice. Its main mechanics are Push Your Luck, Dice Rolling, and Re-rolling and Locking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kribbeln are: Thomas Sing. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kribbeln as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.