Kult: Inferno

Expansion for Kult

Kult: Inferno

1997

Rules assistance for Kult: Inferno

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–99 players
  • 45–60 min
  • 14+

Rules assistant for Kult: Inferno

What would you like to know?

Answers come from the official rulebook, with the page to check.

Kult: Inferno is an expansion for Kult released in 1997 for 2–99 players, 45–60 minutes per game, and ages 14 and up. It was designed by Bryan Winter and its main mechanics are Variable Player Powers.

Similar games

About the game

Kult is an out-of-print collectible card game by Target Games and Heartbreaker Hobbies. The game is based on a role-playing game of the same name. It was released in November 1995. The game had one expansion released in July 1997, called Inferno. It added 127 cards to the base set's 262. According to The Duelist magazine, the expansion was announced as having 121 cards and 2 chase cards.

Designers

Publishers

  • Target Games
  • Wydawnictwo MAG
  • Hobby & Works
  • Heartbreaker

Questions and answers

Kult: Inferno supports 2–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.