
- BGG rank
- BGG #22,372
- BGG rating
- 5.7
Gettysburg
- 2 players
- 120–240 min
- Complexity 2.2/5
- 1958

1996
Rules assistance for La Campagne de Gettysburg, 1863
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
La Campagne de Gettysburg, 1863 is a board game released in 1996 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Nicolas Stratigos and its main mechanics are Dice Rolling, Point to Point Movement, and Paper-and-Pencil.
"La Campagne de Gettysburg, 1863" covers the Gettysburg campaign from June 22 to July 13, at two days per turn. Fog of war is significant, as befits the scenario, and rules also exist covering engineering operations, weather, reinforcements, and munitions supplies. The map covers an area from Harrisburg PA in the North to Harper's Ferry in the South, and from Martinsburg in the West to York in the East. As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online.
La Campagne de Gettysburg, 1863 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for La Campagne de Gettysburg, 1863 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists La Campagne de Gettysburg, 1863 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
La Campagne de Gettysburg, 1863 has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
La Campagne de Gettysburg, 1863 belongs to these categories: Wargame, Civil War, and Post-Napoleonic. Its main mechanics are Dice Rolling, Point to Point Movement, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of La Campagne de Gettysburg, 1863 are: Nicolas Stratigos. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists La Campagne de Gettysburg, 1863 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.