
Labyrinth: Beginner's set
- 1 player

1940
Rules assistance for Labyrinth
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
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Answers come from the official rulebook, with the page to check.
Labyrinth is a board game released in 1940 for 1 player, 20 minutes per game, and ages 6 and up. It was designed by Sven Bergling and its main mechanics are Solo / Solitaire Game.
Maneuver the steel ball through the wooden maze without falling into any of the holes. The surface may have numerous tiny pits and bumps, making the behavior of the ball all the more erratic, but that arguably adds to the challenge. An unplugged precursor to video games. The game was invented in the early 1940s by Sven Bergling in Tranås, Sweden. It was lent to Tage Friberg to pass time while he was sick. Tage later started a production of the game.
Labyrinth supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Labyrinth is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Labyrinth for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Labyrinth has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Labyrinth belongs to these categories: Action / Dexterity and Maze. Its main mechanics are Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Labyrinth are: Sven Bergling. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Labyrinth as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.