
- BGG rating
- 8.9
Rules assistance for Lairs: Deeper Dungeons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 30–60 min
- 10+
- Complexity 2.0/5

Rules assistant for Lairs: Deeper Dungeons
What would you like to know?
Answers come from the official rulebook, with the page to check.
Lairs: Deeper Dungeons is an expansion for Lairs released in 2026 for 2–4 players, 30–60 minutes per game, and ages 10 and up. It was designed by Josh Cappel and Christopher Westmaas and its main mechanics are Dice Rolling and Action Points.
About the game
Bigger Dungeons! Weird Walls! BOSS MONSTERS! Do you want to take your dungeon delving to the next level (down, that is)? Lairs: Deeper Dungeons features all the fun ideas we just couldn’t fit in the Lairs base box. Add Characters with their own unique abilities. Play with three and even four players in multi-player mode. Work your way through difficult Terrain and fresh Challenges. There is so much more to discover in Lairs: Deeper Dungeons.
Mechanics
Designers
Publishers
- CrowD Games
- KTBG
- DSV Games
Questions and answers
Lairs: Deeper Dungeons supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lairs: Deeper Dungeons is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lairs: Deeper Dungeons for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lairs: Deeper Dungeons has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lairs: Deeper Dungeons belongs to these categories: Fantasy, Exploration, and Expansion for Base-game. Its main mechanics are Dice Rolling and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lairs: Deeper Dungeons are: Josh Cappel and Christopher Westmaas. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lairs: Deeper Dungeons as an expansion for Lairs. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Lairs to use it. Check that your edition of Lairs is compatible, as some expansions were revised between editions.