
- BGG rank
- BGG #2,852
- BGG rating
- 7.6
Last Night on Earth: Timber Peak
- 2–6 players
- 90 min
- Complexity 2.6/5
- 2012

Expansion for Last Night on Earth: The Zombie Game
2010
Rules assistance for Last Night on Earth 'Advanced Abilities' Supplement
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Last Night on Earth 'Advanced Abilities' Supplement is an expansion for Last Night on Earth: The Zombie Game released in 2010 for 2–6 players and 60 minutes per game. It was designed by Jason C. Hill and its main mechanics are Variable Player Powers, Hand Management, and Roll / Spin and Move.
From the FFP website: The LNOE - Advanced Abilities Supplement is a Web-exclusive for Last Night on Earth and features eight new game cards for the Zombie and Hero Decks and 20 new Advanced Ability cards (16 Hero and 4 Zombie) as well as the new rules for using them. All pieces are printed on the same high-quality card stock as the boardgame. The cards are exclusive to this supplement and will not be available anywhere else. The new Advanced Abilities cards can be added to any existing Scenario as a way for both the Heroes and the Zombies to gain experience during games unlocking powerful new abilities. There is a unique Advanced Ability for each Hero character, allowing them to level-up, as well as global abilities that the Zombies can get.
Last Night on Earth 'Advanced Abilities' Supplement supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Last Night on Earth 'Advanced Abilities' Supplement is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Last Night on Earth 'Advanced Abilities' Supplement has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Last Night on Earth 'Advanced Abilities' Supplement belongs to these categories: Fighting, Horror, and Zombies. Its main mechanics are Variable Player Powers, Hand Management, and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Last Night on Earth 'Advanced Abilities' Supplement are: Jason C. Hill. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Last Night on Earth 'Advanced Abilities' Supplement as an expansion for Last Night on Earth: The Zombie Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Last Night on Earth: The Zombie Game to use it. Check that your edition of Last Night on Earth: The Zombie Game is compatible, as some expansions were revised between editions.