Last Night on Earth 'All Hallows Eve' Scenario
BGG rating
7.3

Expansion for Last Night on Earth: The Zombie Game

Last Night on Earth 'All Hallows Eve' Scenario

2007

Rules assistance for Last Night on Earth 'All Hallows Eve' Scenario

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+
  • Complexity 2.1/5

Rules assistant for Last Night on Earth 'All Hallows Eve' Scenario

What would you like to know?

Answers come from the official rulebook, with the page to check.

Last Night on Earth 'All Hallows Eve' Scenario is an expansion for Last Night on Earth: The Zombie Game released in 2007 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Jason C. Hill and its main mechanics are Variable Player Powers, Hand Management, and Roll / Spin and Move.

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About the game

From Flying Frog's Website: "One of the Townsfolk is not what they seem...dabbling in ancient magik they can't fully control. Terror is about to be unleashed in this haunting new scenario by Lead Designer, Jason C. Hill." This scenario uses some of the as-of-yet unused tokens in the base Last Night on Earth game, specifically the numbered (1-6) tokens, the Townsfolk tokens and the Book token.

Questions and answers

Last Night on Earth 'All Hallows Eve' Scenario supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.