
- BGG rank
- BGG #1,100
- BGG rating
- 6.8
Qwirkle
- 2–4 players
- 45 min
- Complexity 1.6/5
- 2006

2015
Rules assistance for Latice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Latice is a board game released in 2015 for 2–4 players, 10–30 minutes per game, and ages 6 and up. It was designed by Brent Vincent and its main mechanics are Hand Management, Tile Placement, and Square Grid.
Latice is a strategy game where you match tiles by color and shape. The game comes with a game board, stones, and acrylic tiles. Most of the tiles contain one of six images (e.g., turtle, leaf, lizard, dolphin) in one of six colors. There are also a few special wind tiles. The game is for 2-4 players, who will evenly split the tiles. You win by being the first player to play all of your tiles. The first player selects one tile from their rack and places it in the center square on the board. The next player, and then each in turn, can add one tile to the board, but that tile must be set adjacent to one or more existing tiles, and it must match each adjacent tile based on either color or shape. If you match more than one tile, or you place your tile on one of the sun squares on the board, you get stones that can be traded in for extra moves, allowing you to get rid of your tiles faster. You can also use the special wind tiles to move a tile already on the board over by one square. As you play Latice, you’ll learn to plan your turns and extra moves ahead of time. You’ll strategically use wind tiles to alter the layout of the board, and play both offensively and defensively based on your knowledge of the remaining tiles. Latice has no language, culture, age or gender barriers and can be played by just about anyone. It offers strategic gameplay for adults while still being simple enough for younger players. The DELUXE editions come with nice acrylic tiles instead of simple cardboard pieces.
Latice supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Latice is 10–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Latice for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Latice has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Latice belongs to these categories: Abstract Strategy. Its main mechanics are Hand Management, Tile Placement, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Latice are: Brent Vincent. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Latice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.