
- BGG rank
- BGG #30,482
- BGG rating
- 4.8
Left Center Right Card Game
3–12 players30 min1992

Rules assistance for LCR
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
LCR is a board game released in 1983 for 3–12 players, 20 minutes per game, and ages 5 and up. Its main mechanics are Dice Rolling.
This game consists of three dice and a set of poker chips. Each player starts with three chips and on their turn a player rolls the three dice. For each "L" rolled, they give a chip to the player on their left. For each "R" rolled, they give a chip to the player on their right. For each "C" rolled they put a chip in the middle of the table. For each dot rolled, nothing occurs. The dice are then passed to the next (clockwise) player. If at any point, only one player has all of the chips, that player wins the game. Re-implements: Never Say Die
LCR supports 3–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for LCR is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists LCR for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
LCR has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
LCR belongs to these categories: Dice. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists LCR as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.