
- BGG rank
- BGG #1,923
- BGG rating
- 6.8
Le Havre: The Inland Port
2012
Rules assistance for Le Havre: The Inland Port
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 30 min
- 10+
- Complexity 2.5/5
For 2 players

Rules assistant for Le Havre: The Inland Port
What would you like to know?
Answers come from the official rulebook, with the page to check.
Le Havre: The Inland Port is a board game released in 2012 for 2 players, 30 minutes per game, and ages 10 and up. It was designed by Uwe Rosenberg and its main mechanics are Action Points.
About the game
Le Havre: The Inland Port is a two-player game in which both players compete to become the richest harbormaster. How they do so? Players acquire resources, construct buildings and, after twelve rounds, score the total value of their buildings and their money in cash. Each round, a set of new, predefined buildings is added to the market. Both players now take turns by either building one of these buildings or by using an existing building's effects. To construct a building, players have to pay a certain amount of money and/or resources from their warehouse. Most of these buildings, in turn, allow to change the amount of resources on a player's warehouse board in a specific way when used. This is crucial to the game as players are restricted on how to fill or empty their warehouse. They have to combine and optimize these steps to max out the capacity of their warehouses. Players can even use their opponent's buildings, but they have to pay them one Franc (=money) to do so. When a building is not used during a round, it steadily increases in worth as its effects can be used up to four times in subsequent rounds. But a building that is not used for too long has to be sold to the market for half its value! The game uses an Ora et Labora-like wheel to track this status of each building in play. Although Le Havre: The Inland Port shares gameplay elements with Ora et Labora and is linked in theme with Le Havre, it is a distinct game with its own mechanisms and gameplay.
Categories
Mechanics
Designers
Publishers
- Hobby Japan
- uplay.it edizioni
- HomoLudicus
- Filosofia Éditions
- Z-Man Games
- Lookout Games
Questions and answers
Le Havre: The Inland Port supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Le Havre: The Inland Port is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Le Havre: The Inland Port for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Le Havre: The Inland Port has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Le Havre: The Inland Port belongs to these categories: Economic and Industry / Manufacturing. Its main mechanics are Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Le Havre: The Inland Port are: Uwe Rosenberg. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Le Havre: The Inland Port as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.