
- BGG rank
- BGG #26,199
- BGG rating
- 5.6
Tempus Draconis
- 2–6 players
- 60 min
- Complexity 1.5/5
- 2003

2001
Rules assistance for Le Saghe di Conquest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Le Saghe di Conquest is a board game released in 2001 for 3–10 players and 120 minutes per game. It was designed by Paolo Vallerga and Valerio Porporato and its main mechanics are Variable Player Powers, Roll / Spin and Move, and Dice Rolling.
The game is very similar to Talisman, but characters move freely on a hex-board. Goal of the game is complete the personal Mission (that isn't a secret for all other players). Players can cooperate or fight each others to obstruct other players.
Le Saghe di Conquest supports 3–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Le Saghe di Conquest is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Le Saghe di Conquest has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Le Saghe di Conquest belongs to these categories: Fantasy, Humor, and Dice. Its main mechanics are Variable Player Powers, Roll / Spin and Move, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Le Saghe di Conquest are: Paolo Vallerga and Valerio Porporato. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Le Saghe di Conquest as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.