
- BGG rank
- BGG #14,712
- BGG rating
- 7.3
League of Six: Complete Edition
- 2–6 players
- 60–120 min
- Complexity 2.5/5
- 2024

Rules assistance for League of Six: Loyal Retinue
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
League of Six: Loyal Retinue is an expansion for League of Six released in 2008 for 3–6 players, 60–90 minutes per game, and ages 12 and up. It was designed by Vladimír Suchý and its main mechanics are Auction / Bidding.
This expansion includes components for a 6th player. It also introduces the ability to gather a retinue of supporters. When visiting towns, the players get supporters from various social classes. These loyals help players during the game or the final scoring. Expands: League of Six
League of Six: Loyal Retinue supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for League of Six: Loyal Retinue is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists League of Six: Loyal Retinue for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
League of Six: Loyal Retinue has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
League of Six: Loyal Retinue belongs to these categories: Medieval and Expansion for Base-game. Its main mechanics are Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of League of Six: Loyal Retinue are: Vladimír Suchý. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists League of Six: Loyal Retinue as an expansion for League of Six. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need League of Six to use it. Check that your edition of League of Six is compatible, as some expansions were revised between editions.