
- BGG rank
- BGG #5,090
- BGG rating
- 6.3
Tomb
- 1–6 players
- 60 min
- Complexity 2.6/5
- 2008

Expansion for Legend of the Five Rings
1996
Rules assistance for Legend of the Five Rings: The Battle of Beiden Pass – Basic Training for the Armies of Rokugan
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Legend of the Five Rings: The Battle of Beiden Pass – Basic Training for the Armies of Rokugan is an expansion for Legend of the Five Rings released in 1996 for 2 players and ages 12 and up. It was designed by John Zinser, Matt Wilson (I), John Wick, Matt Staroscik, D. J. Trindle, Ryan Dancey, and David Williams (II) and its main mechanics are Set Collection, Storytelling, and Open Drafting.
The Battle of Beiden Pass was the first 2-player starter set for the Legend of the Five Rings CCG. The starter set allows the players to play out the Battle of Beiden Pass, in which the Crab Clan have abandoned their centuries-old post protecting the empire from the forces of the Shadowlands, creating an alliance with their enemy in an attempt to take Beiden Pass, the crossroads of the empire. Only the Dragon Clan, aided by the disgraced Lion Clan samurai, Toturi, and his army of ronin, can stop them.
Legend of the Five Rings: The Battle of Beiden Pass – Basic Training for the Armies of Rokugan supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Legend of the Five Rings: The Battle of Beiden Pass – Basic Training for the Armies of Rokugan for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Legend of the Five Rings: The Battle of Beiden Pass – Basic Training for the Armies of Rokugan has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Legend of the Five Rings: The Battle of Beiden Pass – Basic Training for the Armies of Rokugan belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Set Collection, Storytelling, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Legend of the Five Rings: The Battle of Beiden Pass – Basic Training for the Armies of Rokugan are: John Zinser, Matt Wilson (I), John Wick, Matt Staroscik, D. J. Trindle, Ryan Dancey, and David Williams (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Legend of the Five Rings: The Battle of Beiden Pass – Basic Training for the Armies of Rokugan as an expansion for Legend of the Five Rings. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Legend of the Five Rings to use it. Check that your edition of Legend of the Five Rings is compatible, as some expansions were revised between editions.