
- BGG rank
- BGG #9,130
- BGG rating
- 6.0
Level 7 [Escape]
- 1–4 players
- 45 min
- Complexity 2.9/5
- 2012
![Level 7 [Invasion]](https://img.meeplerules.com/insecure/rs:fit:1080:1080/plain/https%3A%2F%2Fmeeplerules.nbg1.your-objectstorage.com%2Fcovers%2F155636.jpg@webp)
2014
Rules assistance for Level 7 [Invasion]
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Level 7 [Invasion] is a board game released in 2014 for 3–5 players, 120–240 minutes per game, and ages 14 and up. It was designed by Will Schoonover and its main mechanics are Trading, Dice Rolling, and Area Majority / Influence.
The year is 2020. The world hovers on the brink of annihilation. Preceded by a devastating orbital attack, a warlike alien race known as the Hydra has besieged the planet, their invasion force carried on enormous drop ships that dwarf city blocks and rain devastation from above. The Hydra’s ultimate goal is to eradicate the last survivors of their ancient nemesis, the Ghin, an alien race that has taken refuge on Earth. Humanity is caught in the apocalyptic crossfire. As widespread panic grips the populace, governments topple, economies crumble, and order dissolves. In these desperate days, mankind’s only hope lies with the Ghin and one of their most brilliant minds: Dr. Cronos, a being as guilty of atrocities against humanity as those who hunt him. LEVEL 7 [INVASION] is a standalone semi-cooperative game of global strategy set in the LEVEL 7 universe that follows the events of LEVEL 7 [ESCAPE], LEVEL 7 [ESCAPE]: Lockdown, and LEVEL 7 [OMEGA PROTOCOL]. As the planet is battered by the Hydra's relentless assault, you'll control Earth's desperation-forged coalitions in an effort to turn back the invasion. But soldiers aren't enough. You and your allies must manage your resources carefully to combat the threats of hysteria, famine, and population loss as well. Endure long enough, and you might buy the time for Dr. Cronos to develop the advanced weaponry required to defeat the invading Hydra. The survival of the human race depends on your next move!
Level 7 [Invasion] supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Level 7 [Invasion] is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Level 7 [Invasion] for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Level 7 [Invasion] has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Level 7 [Invasion] belongs to these categories: Science Fiction. Its main mechanics are Trading, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Level 7 [Invasion] are: Will Schoonover. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Level 7 [Invasion] as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.