Lie, Cheat & Steal
BGG rank
BGG #30,122
BGG rating
5.3

Lie, Cheat & Steal

1971

Rules assistance for Lie, Cheat & Steal

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+
  • Complexity 1.5/5

Rules assistant for Lie, Cheat & Steal

What would you like to know?

Answers come from the official rulebook, with the page to check.

Lie, Cheat & Steal is a board game released in 1971 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Don Wilson and its main mechanics are Negotiation and Betting and Bluffing.

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About the game

Lie, Cheat & Steal is a political simulation in which the players are trying to be elected to public office. Unlike most political simulations, which are based on how elections are supposed to be run, Lie, Cheat & Steal uses true political methods of vote buying, libel and under the table deals to advance to office. contents: -16 Black Eye cards -16 Feather-In-Your-Cap cards -24 $ cards** -game board -rulebook -6 pawns -2 dice -Money -vote cards $ Cards - 2each (1 collect, 1 pay) nothing 10,000 20,000 30,000 40,000 50,000 60,000 70,000 80,000 90,000 4-100,000 1-80,000

Designers

Publishers

  • Dynamic Games / Dynamic Design Industries
  • Reiss Games
  • Paragon Reiss

Questions and answers

Lie, Cheat & Steal supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.