
- BGG rank
- BGG #2,452
- BGG rating
- 6.6
Lifeboats
1993
Rules assistance for Lifeboats
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 3–6 players
- 90 min
- 12+
- Complexity 1.8/5
About the game
Also known as 'Rette Sich Wer Kann' ('Each Man for Himself') and often times referred to as 'The Lifeboat Game,' this pure negotiation game puts a different spin on the typical ocean catastrophe. There's been a boating accident, and a rag-tag group of six lifeboats is trying to make its way to one of several islands just over the horizon. However only one boat will make any forward progress in a given turn, so players try to convince everyone to vote for his particular favorite. To further complicate matters, the sailors can't seem to decide which boat they want to be in, so they're constantly jumping out of boats to swim to another one. As if all that wasn't enough, one of the boats springs a leak each turn. If the boat is at maximum occupancy when the leak occurs, then players vote to decide who to toss to the sharks!
Categories
Designers
Publishers
- Z-Man Games
- Walter Müller's Spielewerkstatt
- Argentum Verlag
Questions and answers
The rules assistant for Lifeboats will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Lifeboats supports 3–6 players according to the catalogue.
The listed playing time for Lifeboats is 90 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Lifeboats for ages 12 and up. Check the age guidance on your edition.
The credited designers of Lifeboats are: Ronald Wettering.
The catalogue lists Lifeboats as a base game.
Rules assistant for Lifeboats
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