
- BGG rating
- 7.0
Ultimate Werewolf: Deluxe Edition
- 5–75 players
- 30 min
- Complexity 1.5/5
- 2014

2008
Rules assistance for Ultimate Werewolf: Ultimate Edition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 5 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ultimate Werewolf: Ultimate Edition is a board game released in 2008 for 5–68 players, 30–90 minutes per game, and ages 8 and up. It was designed by Ted Alspach and its main mechanics are Player Elimination, Role Playing, and Team-Based Game.
Your quiet little 16th century village has suddenly become infested with some very unfriendly werewolves...can you and the other villagers find them before they devour everyone? Ultimate Werewolf: Ultimate Edition is the ultimate party game for anywhere from 5 to 68 players of all ages. Each player has an agenda: as a villager, hunt down the werewolves; as a werewolf, convince the other villagers that you're innocent, while secretly dining on those same villagers each night. Dozens of special roles are available to help both the villagers and the werewolves achieve their goals while thwarting their opponents. Contents More than 30 unique roles, 18 different scenarios to allow groups of all sizes and experience levels to quickly get up and running, a set of 80 fully illustrated cards, a moderator scorepad to keep track of games, and a comprehensive game guide with dozens of pages full of insights, tips and strategies. This set has everything you need for the best Ultimate Werewolf experience possible, whether you’re playing with a small circle of friends at home, a huge gathering of gamers in Ohio or as an engaging team building exercise at the office. Ultimate Werewolf: Ultimate Edition Roles: Apprentice Seer, Aura Seer, Bodyguard, Cupid, Diseased, Ghost, Hunter, Idiot, Lycan, Magician, Martyr, Mason (3), Mayor, Old Hag, Old Man, P.I., Pacifist, Priest, Prince, Seer (2: 1 male & 1 female), Spellcaster, Tough Guy, Troublemaker, Villager (20), Witch, Sorcerer, Minion, Werewolf (12), Wolf Cub, Cursed, Doppelganger, Drunk, Cult Leader, Hoodlum, Tanner, Teenage Werewolf, Lone Wolf, Vampire (6), Amulet of Protection, Moderator, Blank Cards (3) Re-implements: Werewolf Ultimate Werewolf: Whitebox Edition Differences between 2010 Edition and 2008 Edition: Role cards now have ability text Includes Ultimate Werewolf: Classic Movie Monsters No Magician card Only eight Werewolf cards (note that rulebook still says twelve) Only two blank cards (note that rulebook still says three) Vampires are valued at -7 (previously -8) Differences between 2011 Edition and 2010 Edition: Includes Ultimate Werewolf: Night Terrors instead of Ultimate Werewolf: Classic Movie Monsters Differences between 2013 Edition and 2011 Edition: Includes Ultimate Werewolf: Urban Legends instead of Ultimate Werewolf: Night Terrors
Ultimate Werewolf: Ultimate Edition supports 5–68 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ultimate Werewolf: Ultimate Edition is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ultimate Werewolf: Ultimate Edition for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ultimate Werewolf: Ultimate Edition has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ultimate Werewolf: Ultimate Edition belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Player Elimination, Role Playing, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ultimate Werewolf: Ultimate Edition are: Ted Alspach. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ultimate Werewolf: Ultimate Edition as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.