Light Hunters: Wind of the Dunes & Tide of Atlantis
BGG rating
7.3

Expansion for Light Hunters: Battalion of Darkness

Light Hunters: Wind of the Dunes & Tide of Atlantis

2019

Rules assistance for Light Hunters: Wind of the Dunes & Tide of Atlantis

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 15–30 min
  • 10+

Rules assistant for Light Hunters: Wind of the Dunes & Tide of Atlantis

What would you like to know?

Answers come from the official rulebook, with the page to check.

Light Hunters: Wind of the Dunes & Tide of Atlantis is an expansion for Light Hunters: Battalion of Darkness released in 2019 for 2–8 players, 15–30 minutes per game, and ages 10 and up. It was designed by Sergio Matsumoto and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.

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About the game

Light Hunters: Wind of the Dunes & Tide of Atlantis is the second expansion for Light Hunters. This expansion can be combined with the base game or any combination of expansion. When playing with Wind of the Dunes & Tide of Atlantis expansion, the base game rules don't change, although new gameplay are added for each of new Heroes. 8 new Heroes can be drafted by the players at the beginning of the game. Heroes have tokens associated to their skills making them last more than 1 round. —description from the publisher

Questions and answers

Light Hunters: Wind of the Dunes & Tide of Atlantis supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.