
- BGG rank
- BGG #27,359
- BGG rating
- 5.4
Mix & Match Robbers
- 2–4 players
- 10–15 min
- Complexity 1.0/5
- 2016

2012
Rules assistance for Like Dice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Like Dice is a board game released in 2012 for 2–6 players, 15 minutes per game, and ages 8 and up. It was designed by Jörg Domberger and its main mechanics are Pattern Recognition.
Despite sounding like a dice game, Like Dice is a card game that uses no dice. Instead, most of the cards depict two dice of different colors on them; some of these cards will be placed in the center of the table, and others will lie in front of the players. Task cards will challenge players to find or name the largest red die and the smallest green, or say how many 5s are in play, or total the number of pips showing on blue dice. Whoever calls out the right solution gets a reward – but those who do score will have more dice to count, which might make it tougher for them to get to the solution first in later rounds... Like Dice includes a variant that allows children as young as six to play.
Like Dice supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Like Dice is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Like Dice for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Like Dice has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Like Dice belongs to these categories: Card Game and Real-time. Its main mechanics are Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Like Dice are: Jörg Domberger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Like Dice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.